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November 28, 2015 / 16 Kislev, 5776
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Holocaust Video Game Designer Seeking Public Funding

But the game he appears to be pushing is not so much about the Holocaust as about a kind of post-Disney pastoral animation.
This may be as Holocaust-like as the game gets, with the mass arrest of Jews in Paris, July 16, 1942. During the chaos Samuel's mother tells him to escape the city.

This may be as Holocaust-like as the game gets, with the mass arrest of Jews in Paris, July 16, 1942. During the chaos Samuel's mother tells him to escape the city.

“Samuel starts his journey to find the priest, sneaking his way through Paris. Samuel soon finds him, and is smuggled out to southern France. They arrive at a small village hidden in a forest, where the villagers are passing off Jewish children from all over France as Christian orphans, and soon Samuel meets a fox who tells him that if he helps her he will be able to see his mother again.”

Not so much the Holocaust experience as a refreshing outing through the French countryside. Somehow, the absence of starvation in the ghetto and crematoria chimneys, takes away from the full experience. I would recommend Luc rent or download “The Sorrow and the Pity” and make that into a videogame.

About the Author: Yori Yanover has been a working journalist since age 17, before he enlisted and worked for Ba'Machane Nachal. Since then he has worked for Israel Shelanu, the US supplement of Yedioth, JCN18.com, USAJewish.com, Lubavitch News Service, Arutz 7 (as DJ on the high seas), and the Grand Street News. He has published Dancing and Crying, a colorful and intimate portrait of the last two years in the life of the late Lubavitch Rebbe, (in Hebrew), and two fun books in English: The Cabalist's Daughter: A Novel of Practical Messianic Redemption, and How Would God REALLY Vote.

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4 Responses to “Holocaust Video Game Designer Seeking Public Funding”

  1. YehudaAlan says:

    sounds liike it could be a teaching tool

  2. Gil Gilman says:

    I find most of these video games as an excuse for violence. At best they are stimulus-response networks and that isn't saying much in their favor. They have nothing to do with the imagination, but an outsider's imaging. Video games can be like Obama…isolationist. You want imagination? Read a book. The best book? The Tanakh. There is space there for an entire world of imagination.

  3. DDay66 says:

    I have seen video games that are far more offensive to Jews than this one sounds. Take a look at the Call of Duty game series, especially the ones made by Treyach. The Nazi theme in these games is big. In fact in the World at War version, it is a depiction of WWII, and in the online multi-player portion, the player sometimes is on the Nazi side fighting as a Nazi against the Allies. Other things include the ability of the player to use the famous Nazi Swatstikaas their personalized emblem so each time a player gets killed (in the game) they are treated to a lovely Swatstika on their screen. It should be known that this is also the best selling game franchise of all time.
    I think it would be good to have a game in which a player can be emersed into a fight against Nazis. Maybe a game about the Jewish partisans for example. Player could become a partisan fighting against the Nazis and conducting covert missions. Sounds pretty good to me.

  4. Yechiel Baum says:

    Is it in German, Arabic, French, British, Russian and rest of the Nazi allies languages?

Comments are closed.

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